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About This ContentThe King & The Warlord is the second Lords Pack for Total War: WARHAMMER. Bolstering the forces of both The Greenskins and The Dwarfs, it introduces famous rival characters, new iconic units and new battle maps from the world of Warhammer Fantasy Battles to your Grand Campaigns and Custom/Multiplayer battles. Two new Legendary Lords… …with new quest chains, magic items and skill trees Two new additional Lord types Six all-new battlefield units 22 all-new elite Regiments of Renown The time is nigh for Clan Angrund to reclaim Karak Eight Peaks from the Grobi despoilers! Belegar Ironhammer, clan leader and direct descendant of King Lunn, the last Dwarf to rule the ancestral hold, has inherited a bitter legacy of hatred and resentment. Even now he marshals his throng, making ready to strike out from Karak Izor. With the spirits of his fabled ancestors returned to fight by his side, Belegar will see his oaths fulfilled, and pass into legend himself. Meanwhile Skarsnik, the self-proclaimed Night-Goblin warlord of Karak Eight Peaks, has taken leave of the hold. On a squig-hunting excursion in the Grey Mountains east of Brettonia, he operates from his base at Karak Azgaraz when word reaches him of Belegar’s intent. Worse still, the tricksy Goblins minding Karak Eight Peaks have taken the hold in defiance of Skarsnik’s iron will. Intolerable, sneaky, mutinous gits! Two legends, then: both hell-bent on claiming the ancient Dwarf-Hold for themselves. Their destinies entwined, The King and the Warlord must face one another in a final, desperate battle to determine the true ruler of Karak Eight Peaks. New Legendary LordsBelegar Ironhammer, True King of The Eight Peaks Ancestral heir of Karak Eight Peaks, King Belegar has a terrible and glorious destiny to fulfil. He has sworn an oath to reclaim the fallen Dwarf Hold from the Greenskin usurpers, despite the mountainous odds he faces. Karak Eight Peaks represents more than Belegar’s birthright however. In terms of prestige and wealth it is second only to Karaz-a-Karak itself, and if Belegar can reclaim it in the name of Clan Angrund, he will gain access to the ancestral tombs and the rich trove of ancient and powerful rune-weapons which lies within… Unique start-position Belegar begins the Grand Campaign with ownership of the walled settlement of Karak Izor in Border Princes territory. Campaign bonuses When chosen to lead a Grand Campaign, Belegar begins play with the spirits of his Ancestors as his companion Heroes. King Lunn The Ironhammer (Thane), Halkenhaf Stonebeard (Thane), Dramar Hammerfist (Master Engineer) and Throni Ironbrow (Runesmith) are Ethereal Heroes, with all the benefits the Ethereal trait provides. Belegar gains early access to the new Dwarf Rangers through the Ranger Outpost building. He also has the Siege Attacker trait, enabling him to attack walled cities without building siege equipment first. Until he captures Karak Eight Peaks however, Belegar suffers increased unit upkeep costs to his army. Quests Belegar may embark on quests to attain his two legendary items, The Shield of Defiance, and the powerful ancestral rune-weapon The Hammer of Angrund. Skarsnik, Warlord of The Eight PeaksSkarsnik is the chieftain of the Crooked Moon Tribe, and is widely acknowledged as the most powerful Night Goblin in the World’s Edge Mountains. This reputation was earned through devious machinations, relentless spite, and a wholesale brutality rare even among his pernicious race. A vicious melee fighter in his own right, what makes him truly formidable is his favoured pet, the Giant Cave Squig Gobbla. The beast’s colossal teeth and voracious appetite make it a horrifying spectacle on the battlefield; to Gobbla, enemy units are as much a perambulating smorgasboard as a physical foe. Unique start-position Skarsnik begins in Karak Azgaraz in the West Grey Mountains, having left Karak Eight Peaks to go Squig hunting. Campaign bonuses When chosen to lead a Grand Campaign, Skarsnik begins play with his vicious Giant Cave Squig Gobbla, who never leaves his side, and a Goblin Big Boss hero. Skarsnik also has unique skills which buff Goblin units, bring reduced upkeep costs for Goblin units, and his particularly sneaky nature means his Heroes’ actions cost less and garner greater experience gains. Skarsnik can only recruit Orcs in Karak Eight Peaks however, which he must first recapture from mutinous elements of his tribe. Quests Skarsnik may embark upon a quest for his legendary weapon, Skarsnik’s Prodder. This vicious, halberd-style weapon is capable of unleashing an area-affect burst of powerful magic missiles. New LordsRunelord Dwarfen Runelords are among the most skilled practitioners of the Runic Arts. As they lead their armies into battle, they call upon the power of these runes to invigorate friendly units and hinder their foes. Runelords also have access to a new mount; at level 6, they may unlock and ride The Anvil of Doom into battle. This unique chariot empowers the Runelord’s runic abilities and increases his damage resistance. Night Goblin Warboss Spiteful, conniving and capricious, Night Goblin Warbosses can unlock unique skills which enhance the capabilities of Goblin, Night Goblin and Squig units, and imbue their entire army with poison attacks. At level 12, they can be mounted on Great Cave Squigs, providing the Warboss with greater damage resistance, speed and attack power. New unitsCrooked MoonSquig herdWar beasts, Anti-infantry, Vanguard Deployment Found in the caves deep beneath the World’s Edge Mountains, Squigs are improbable beasts. Part fungus and part flesh with spheroid bodies and a hopping gait, one might view them from a distance as comical. In close proximity however, they are anything but. As their beady eyes fasten on a target, they bound forward pell-mell, opening their gaping maws to reveal row upon row of dagger-like teeth. Prodded into battle by their Night Goblin herders, they make a swift and vicious anti-infantry force. Night Goblin Squig Hoppers Cavalry, anti-infantry, Vanguard Deployment, Poison Attacks It takes a particularly unhinged individual to leap atop a Squig and ride it into battle. Fortunately, this is a defining characteristic of Night Goblins. Goaded onward by their squawking, cackling riders, such Squigs are driven at breakneck speed – swifter than their unsaddled counterparts – and consequently strike with renewed ferocity. Nasty Skulkers Sneaky infantry, Vanguard Deployment, Stalk, Armour Piercing Nobody skulks like a Goblin, and the Nasty Skulkers are the very skulkiest. Armed with razor-sharp daggers, they sneak deep into the field before a battle and lie in wait. When the time is right, they leap out and strike, causing lethal armour piercing damage before scurrying away under a confounding cloud of smoke. It’s all too easy to dismiss the average goblin as a spineless wretch, but when a Nasty Skulker springs from nowhere to land on your shoulders, it’s enough to challenge your assumptions… should you survive the encounter. Clan AngrundRangers (upgradeable with Great Weapons)Ranged/melee, fast, Vanguard Deployment, can Stalk The long-range eyes and ears of a Dwarf Throng, Rangers are accustomed to operating alone, often deep in enemy territory. Expert crossbowmen, they make superb ambushers – waiting patiently for the enemy to manoeuvre into their firing lines before letting fly with a cloud of thudding bolts. Should the enemy draw close, they are well-drilled melee combatants too, especially when armed with Great Weapons. Bugman’s Rangers Ranged/melee, fast, Vanguard Deployment, can Stalk Eternal vengeance-seekers for the destruction of their master’s fabled brewery, these veteran warriors often arrive unannounced before a battle to bear grim tidings, before joining the Throng for the fight ahead. They are peerless Rangers in their own right, though the unit never travels without the fortifying power of Bugman’s most potent brews. Such liquid fortification can transform their fighting abilities. Bolt Thrower Field artillery, armour-piercing Tried and true, many clans still employ the Bolt Thrower, a war machine the Dwarfs have used since the days of the Ancestor Gods. Essentially oversized crossbows, they are accurate and reliable, hurling massive, razor-sharp bolts capable of piercing even the toughest armour. New Unique building ChainThe settlement of Karak Eight Peaks offers a unique Karak Eight Peaks building chain, the benefits of which differ depending on whether it is captured by Clan Angrund or The Crooked Moon Tribe. If built by Clan Angrund, the benefits are as follows:
If built by The Crooked Moon Tribe, the benefits are as follows:
New Dwarf Building ChainRanger Outpost (T1) -> Ranger Barracks (T3)The Ranger chain initially provides recruitment of crossbow-wielding rangers, and later, Rangers armed with Great Weapons, and the elite Bugman’s Rangers. New Dwarf Techs Vanguard Proficiency: improves melee defence and speed for Ranger units Rat Poison: reduces factionwide corruption, improves income from mines and quarries, and keeps fabled ‘man-sized rats’ at bay New Greenskin BuildingSquig Cages (T3)The new Squig Cages building enables recruitment of Squig Herds and Night Goblin Squig Hoppers. New techs Squig Ridin’: in concert with the Squig Cages building, unlocks recruitment of Night Goblin Squig Hoppers. Regiments of RenownThese are elite units – legendary within the annals of the Old World – whose statistics are much-improved over those of their standard counterparts. They can be unlocked for recruitment when the Lord under your command has attained the sufficient skill level, and are instantly recruited from the special Regiments of Renown recruitment menu into his army. In this respect they differ from standard units, which spend at least one turn in the recruitment queue.Alongside enhanced stats and top-tier (level 9) veterancy, each Regiment of Renown also has one or more special abilities its standard-roster counterpart does not. DwarfsUlthuar’s Rangers (Rangers w/Great Weapons) Decreases enemy missile deflection and resistance Peak Gate Guard (Hammerers) Magic attacks, Immune To Psychology, Sunder Armour Gob-Lobber (Grudge Thrower) Enhanced Morale, reduces target Morale on impact, screaming Goblin ammo Skyhammer (Gyrobomber) multiple bombs per drop Ekrund Miners (Miners w/Blasting Charges) Frenzy, increased Blasting Charge ammo Warriors of Dragonfire Pass (Dwarf Warriors) Anti-infantry, Flaming Attacks The Skolder Guard (Irondrakes) Armour Piercing projectiles, Physical Resistance Norgrimling’s Ironbreakers (Ironbreakers) Vanguard Deployment, Immune To Psychology, increased unit size Dragonback Slayers (Slayers) Charge Defence, Physical Resistance, Fire Resistance, reduces targets speed, increases target flammability The Old Grumblers (Longbeards w/Great Weapons) AOE ally Fatigue augment GreenskinsDa Rusty Arrers (Night Goblin Archers) Armour sundering ranged attacks, Poison melee attacks Moon-Howlers (Goblin Wolf Riders) Fear Deff Creepers (Goblin Spider Riders) Regeneration, Stalk Teef Robbers (Goblin Wolf Chariot) Vanguard Deployment, Hide In Forest Morgrub’s Mangy Marauders (Goblin Wolf Archers) Immune to psychology, Armour-piercing projectiles Hammer Of Gork (Goblin Rock Lobber) Debuff to target’s Missile Accuracy Melee Defence and Melee Attack, Poison Attacks) Durkit’s Squigs (Night Goblin Squig Hoppers) Missile Resistance Da Eight Peaks Loonies (Nigh Goblin Fanatics) Unbreakable, Dwarf-on-a-chain! Broken Tusks Mob (Orc Boar Boy Big ‘Uns) Armoured, Encourage Krimson Killerz (Black Orcs) Anti-Infantry, dual-wielding Great Weapons, AOE attacks Da Warlord’s Boyz (Night Goblins) Immune To Psychology, Sunder Armour Venom Arachnarok Queen (Arachnarok Spider) Can summon spider hatchlings unit to battle a09c17d780
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About This GameCardpocalypse is a single-player card game where you change the cards and the rules as you play, delivered within a charming school-based narrative.Join 10-year-old Jess and her friends on the worst day ever. Everyone in school is obsessed with 'Mega Mutant Power Pets', the hit card game based on their favorite show! A little too obsessed - the grown ups have just BANNED the game. Uh oh. At least you can keep playing when the grown ups aren't watching. But strange things are afoot as monsters from Power Pets start to appear in school. Time to challenge them to a game of cards to save your friends, the school, and maybe even the world!
Cardpocalypse is the new game from Gambrinous, creators of the award-winning Guild of Dungeoneering. a09c17d780
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About This GameIf you’re a cube, simple island will become a puzzling maze! You’ll need your shrewdness to get out of island. You surely have some, but if you doubt it – it’s time to reveal your potential! There’re several ways to interact with the island while getting through. You have to collect keys, to climb steep walls, and to manipulate surroundings to pave your way to the portal. Balanced and leisurely game awaits you!Key features: • Mind-bending puzzles • 28 thoroughly designed levels • Secret levels for hardcore players • Beautiful animations and visual effects • Pleasant and relaxing atmosphere • Intuitive controls a09c17d780
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About This GameBefore suffering the loss of his father, a young warrior is told of an approaching cataclysm that would again devastate human civilization. Tempered by the elements and burning with vengeful rage, Gideon Cole rises from the Heart of the Badlands to embark on a perilous journey through the unforgiving Wasteland, with the hope of vanquishing a god-like foe. It was time to put a stop to the desert warlord and his minions, take on the terrors that await him in the Valley of Nod, and battle his way through the city of Big Iron, to abolish the Master Program and set humanity free.After Rain: Phoenix Rise is a 2D action-platformer set in the dark future, where the strong strive to see another day, and the weak are consumed by the Horde. The air is unbreathable, clean water is scarce, and bloodthirsty necrobots feast on the flesh of the living. It is now up to you to bring back all that was good. Lock 'n load, sharpen your blade, and prepare for the ultimate adventure! FEATURES
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About This ContentColumbus might not have been the first, but he was the most important. His voyages to the New World were quickly exploited by an ascendant Spanish Crown, leading that great Catholic kingdom to over a century of dominance at the center of European politics. The gold of the Aztecs and silver of Peru laid the foundations of a global empire that stretched from Mexico to Madrid to Manila. Relive those days of empire building from the Reconquista to the treasure fleets in Europa Universalis IV: Golden Century, a new immersion pack from Paradox Development Studios.Features of Golden Century include:
Golden Century includes a Content Pack that includes:
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About This ContentPrologue Manga for A Light in the Dark.This 14 page manga sets up some of the backstory for the events of A Light in the Dark. Learn something more about the characters before their fateful encounter with each other. a09c17d780
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About This Game'We're gonna make this an office staple." -Gamespot"It’s a gorgeous and fast-paced game" - Rock, Paper, Shotgun Paperbound is a smash-up brawler that combines platforming, twitchy combat, and gravity redirection. Run with scissors, walk on walls, and lob ink bombs in whimsical-yet-intense battles within the pages of old books. In addition to the 360 degrees of gravitational freedom, several other twists add to the tension and drama of a match, such as the "escape through the page tear" victory mechanic which brings a second phase to the combat and causes players to momentarily team up with their adversaries. Using a gamepad is highly recommended in this local-multiplayer party game. Play as one of Paperbound's 11 original characters or as characters from Guacamelee, Monaco, VVVVVV, Cards and Castles, and Tumblestone. When your friends aren't around, Paperbound features challenging AI bots. Each character has his or her own personality. Some are aggressive, some are more cautious. Some are even vindictive. Some make adept use of all weapons, while others prefer to get in close for melee combat. The bots are great for solo players, for when you want to even out the teams, or for when you simply want some extra chaos. Battle within the pages of old classics including… A Journey to the Center of the Earth Skull Kingdom A Book of Five Rings The Book of the Dead Dante's Inferno Compete in team or solo battles in a variety of game modes that will keep you laughing and screaming for hours: Classic Versus Capture the Quill Last Man Standing Long Live the King Paperbound. Smashy, smashy fun for up to four friends in the same room. Using a gamepad is highly recommended. Keyboard is not ideal. Note: Paperbound does NOT support online multiplayer. It supports local multiplayer by connecting multiple controllers to your PC, so invite your friends over, plug in some controllers, and have a great time. Currently, only Xbox 360/One controllers are officially supported. PlayStation 4 controllers have been confirmed to work using DS4 Tool. Other controllers may work using XInput wrappers, but compatibility is not guaranteed. a09c17d780
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